Saturday, February 13, 2021

GLOG: Three Fighters

I'm working on a new project with Jojiro of Dungeonantology called Gunboats and Gargoyles. It's going to be weird. This is the first draft of three possible fighter classes for it - none of it at all confirmed or set in stone, not even the names.
 

The Brawler 


Equipment: Any melee weapon of your choice, brass knuckles, a thick leather apron, wooden clogs, and a flask of vodka.

Skill (1d3): 1. Bar Bouncing, 2. Pro Wrestling, 3. Mob Enforcing

For each template you have in this class, gain +1 HP.

A: Drinks on Me, Improvisation
B: Suplex, +1 to-hit
C: Knuckles to Head
D: Creative Destruction, +1 AC

Drinks on Me: If you buy a round of drinks in a sketchy establishment, you'll make 2d4 friends, 1d4 enemies, and learn 1d3-1 rumors.
 
Improvisation: Your armed melee attacks deal a minimum of 1d6 damage regardless of weapon, and your unarmed attacks deal 1d4 damage.

Suplex: You have +2 to grapple rolls and foes you grapple must Save or be stunned for 1 round.
 
Knuckles to Head: If you hit a melee attack from surprise, your foe must Save vs unconsciousness.
 
Creative Destruction: If you use your environment or an improvised weapon in a melee attack, you deal an additional 1d6 damage.
 

The Duelist

 
Equipment: A smallsword, a parrying dagger or a revolver and 12 rounds, a fancy cloak, and white gloves.
 
Skill (1d3): 1. Swashbuckling, 2. High Society Etiquette, 3. Inciting Riots.
 
For each template you have in this class, gain +1 AC and +1 to-hit while armed and unarmored.
 
A: Challenge, Parry
B: Riposte, +1 HP
C: Allez, En Garde
D: Fleche, +1 HP

Challenge: If you yell out a challenge at no more than [template] foes, they must Save or only be able to attack you for a minute (or until you're incapacitated). If you slap someone across the face with a glove, they must duel you at a reasonable time and place of your appointing.

Parry: Once per fight, you can choose to reduce the damage taken from any source by 1d12.

Riposte: If your Parry reduces the damage of a melee attack to 0, you may make an attack against the triggering foe. If your return attack is with a pistol, it takes no penalty from being in melee.

Allez: On the first round of combat, you gain +2 to-hit and +1d4 damage with all attacks, and may move twice your normal speed.

En Garde: You may forgo all attacks and move at half speed to gain +4 AC vs melee attacks.

Fleche: When facing no more than one foe in melee combat, you may attack twice per round.

The Gunslinger

 
Equipment: 2 revolvers and 24 rounds, a rifled musket and 12 rounds, a bandana, and a tin of dip.

Skill (1d3): 1. Running from the Law, 2. Hiding from the Law, 3. Being the Law.

For each template you have in this class, gain +1 to-hit with firearms.

A: Silent Menace, Quickdraw
B: Deadeye, +1 HP
C: In A Pinch
D: Fanfire, +1 HP
 
Silent Menace: If you hover your hand over the handle of a holstered pistol, you gain +2 to reaction rolls, but the best possible result is fearful rather than cooperative.

Quickdraw: You can never be surprised, and always act first in combat.

Deadeye: The range of firearms you wield is doubled. Your accuracy with firearms is such that you will never miss any unmoving target within your gun's range.
 
In a Pinch: You suffer no penalties for firing a gun in melee range. You always and unconditionally, even if searched, have a single-shot derringer loaded with one bullet hidden on your person. If used or lost, the gun and bullet replenish whenever remotely plausible.

Fanfire: You can fire every shot in a revolver in one combat round, at a -4 to hit with each shot. There is a 1-in-6 chance that your gun instead blows up. You can fire repeating rifles twice per round.

2 comments:

  1. Interesting that the Brawler gets bonuses to AC and to-hit, while the others get more HP. Any particular reason?

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    Replies
    1. The Brawler gets +1 HP per template, so it actually gets more than the other two overall, which only get +1 every other template. The Gunslinger and Duelist also get different bonuses per template.

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